Games for Science Superheroes
We create games to ignite the imagination of the scientists, engineers, inventors and superheroes of tomorrow.
Ever wondered about the science behind your favorite superheroes powers? Well we have gone a step further. We've turned our favorite science heroes into superheroes. Their discoveries and inventions are the source of their superpowers.


Find out why Mary Anning's superpower is Fossilisation, why blueshift can stop Priya's Dark Matter Control, and why Ada Lovelace needs to steer clear of horses. These engaging games are aimed at kids aged 3 to 14.


We want to inspire children and young adults to explore exciting disciplines and aspire to their own superpowers regardless of gender, ethnicity or disability.
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